Feb 28, 2007, 05:09 PM // 17:09
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#41
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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Quote:
Originally Posted by Demonspitfir
Just Remember Kiddies the adults at A-Net know how to make games, 100 Blades is an Experience Skill that means you must know how to use it to kick ass with it.
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oooooo an 'expierience skill' aaaahhh..... thats why those high end guilds dont use it...its cuz they are not experienced...it makes so much sense nowpla.... you are amazing... perhapse you could share some of your hundred blade insight to the little 'unexperienced' players who are reading this thread?
/end sarcasm
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Feb 28, 2007, 08:16 PM // 20:16
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#42
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Wilds Pathfinder
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Quote:
Originally Posted by Evilsod
At qvtkc. Stop been stupid. By the time you'd gained 8 adren to use Sun n Moon you could've won the fight already.
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I just meant that there are other ways to gain adrenaline than hitting someone.
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Feb 28, 2007, 09:47 PM // 21:47
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#43
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by clawofcrimson
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Add bleeding and I would use it. It wouldn't be overpowered because of no +dmg, but the bleeding would remove the need for Sever so you could go straight into gash.
I like the idea.
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Feb 28, 2007, 11:04 PM // 23:04
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#44
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by qvtkc
I just meant that there are other ways to gain adrenaline than hitting someone.
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There are many ways... just none of them are even remotely relevant to a caster that can't gain any adren while doing damage.
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Mar 01, 2007, 03:11 AM // 03:11
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#45
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Any way you look at it, the skill needs to have additional damage. Bleeding on top wouldn't hurt. The AoE is tiny and needs to be made bigger. Illusionary Weaponry is also elite, so it's not even possible to "abuse" that aspect of it without more team members.
Another option would be increasing the AoE only (all adjacent foes in front of you) and then making it non elite. Then make Final Thust elite by adding deep wound and changing the cost to 4-5 strikes.
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Mar 01, 2007, 08:18 AM // 08:18
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#46
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Lion's Arch Merchant
Join Date: May 2006
Location: Amsterdam, NL
Guild: The Guild of Cunning Artificiers [ANKH]
Profession: W/
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Quote:
Another option would be increasing the AoE only (all adjacent foes in front of you) and then making it non elite. Then make Final Thust elite by adding deep wound and changing the cost to 4-5 strikes.
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That would make Final Thrust a horribly overpowerd elite.
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Mar 01, 2007, 02:48 PM // 14:48
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#47
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Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
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HB works really well when farming with necro hero running orders.
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Mar 01, 2007, 03:10 PM // 15:10
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#48
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Wilds Pathfinder
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All is PvE perspective:
A few days after factions' release I took a basic dragonslash build and tested it on the dummies in nameless.
I did like this: kill the 4 dummies left to right then go back to the start and kill them again.
5 times in a row: 60-80-100-60
I then did it with a basic triplechop build, thinking I'd be a lot slower.
Triple chop was actually faster.
Then I did it with 100b severgashfinal just to screw around.
and 100b severgashfinal was faster than any of the other builds I used.
I was stumped but it proves.. at least vs dummies, 100b beats both triple chop and dragonslash
(The dragonslash was something like DS, silverwing, galrath, s&m, tiger stance and utility skills. I tested it twice, once with and once without "FGJ!"
The triple chop build was something like triplechop, pene blow, executioners, tigerstance, utility skills. I tested a second time with outside help to get more adrenaline to simulate multiple triple chop hits.
The 100b build was something like 100b, sever, gash, final, tiger stance and other utility skills)
100b when used in actual PvE can be quite effective though. Like it was said before, bring an elemental sword, add conjures to raise the damage.
If your team is any good they'll allow you to play with aggro before they move in. By gathering the targets then walking backwards for a sec, you position all enemies in front of you. get the middle guy and strike. You'll hit everything since you positioned them all adjacent to your target X.x
edit: with the positioning, sever and gash... epidemic as W/Me
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Mar 01, 2007, 06:26 PM // 18:26
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#49
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Wilds Pathfinder
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Quote:
Originally Posted by Evilsod
There are many ways... just none of them are even remotely relevant to a caster that can't gain any adren while doing damage.
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But they can gain adrenaline while doing damage.
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Mar 01, 2007, 06:27 PM // 18:27
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#50
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by zwei2stein
...
Basically, only resonable use for 100b is fueling Riposte (and Deadly Riposte)
...
You can alsot try to use [skill]Splinter Weapon[/skill] because you need only 2 enemies next to you to get all 4 triggers you can have as /Rt and you can create nice ~100 damage AOE spike every 8 seconds.
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Made this happen: http://www.guildwarsguru.com/forum/s...php?t=10123684
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Mar 01, 2007, 08:11 PM // 20:11
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#51
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Hmm, i guess you could bring Splinter Weapon and Nightmare Weapon in place of Vig Spirit/Live Vic... but you'd be screwed with your attributes then imo.
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Mar 01, 2007, 09:53 PM // 21:53
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#52
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Evilsod
Hmm, i guess you could bring Splinter Weapon and Nightmare Weapon in place of Vig Spirit/Live Vic... but you'd be screwed with your attributes then imo.
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Its acuallly viable build.
12 comuning is easy to achieve and you just split rest to sword and tactics to meet req on weapon/shield, while throwing any odd leftowers to str.
You do not need high swordmanship to get interesting numbers anyway:
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Mar 02, 2007, 02:44 PM // 14:44
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#53
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I know... you posted the exact same picture in the Ranger thread on this. Having annihilated a mob of 18 Stygian Hungers and more with 3 Barragers in a fraction of a second i know of its power.
The point here is... 100 Blades would basically cause what Cyclone Axe could do for the price of your elite slot. The only advantage is with it activating twice you'd hit lesser numbers of targets alot more often... that and you could use Ripostes. Cyclone you could hit enemies that are surrounding you rather than 1s near your target. More importantly, Dismember is still a very powerful PvE skill, specially on enemies that can't bleed.
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Mar 03, 2007, 01:57 AM // 01:57
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#54
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: GWFC
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Having played warrior for soon 2 years and tested all possible elites, this is the elite that usually ends up on my swordbar if im just pveing.
the bar i usually run is something like:
100Blades
Sever Artery
Gash
Final Thrust
Tiger Stance
Enraging Charge
Healing Signet
Rebirth/Res Sig
While i wouldnt mind it getting buffed, its still a decent warrior elite.
And btw, 10 adren for dragon slash is just often too much. battles only last for 20 seconds often and to make real use of dragon slash you would want long battles with alot of foes. This just my opinion though.
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Mar 03, 2007, 09:33 AM // 09:33
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#55
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Frost Gate Guardian
Join Date: Mar 2007
Location: Port Sledge *shivers*
Guild: Glob of Ectospasm [GoE] // SMS Alliance :)
Profession: W/
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100 blades....mmm.....been there and done that :P
Works very well on a W/R with Apply Poison, Sever Artery + Gash. If enemies are bunched up, you can unleash sever and gash right after, for some nice degen on them.
Still, i think its damage output needs to be buffed, i dont think it does enough damage, being an elite, Cyclone Axe and Triple Chop are better examples of what HB should be like.
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Mar 03, 2007, 03:08 PM // 15:08
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#56
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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HB is trash as it is - end of.
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Mar 07, 2007, 07:50 PM // 19:50
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#57
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Oh Tan, each time I see you post, it's normally on the lines of:
"This/that is trash/sucks/ not worth using"
Open your mind.
HB looks worth using, cheap, decent recharge, Goes well with Splinter weapon, or a zealous mod.
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Mar 07, 2007, 10:47 PM // 22:47
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#58
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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Quote:
Originally Posted by Don Zardeone
All is PvE perspective:
A few days after factions' release I took a basic dragonslash build and tested it on the dummies in nameless.
I did like this: kill the 4 dummies left to right then go back to the start and kill them again.
5 times in a row: 60-80-100-60
I then did it with a basic triplechop build, thinking I'd be a lot slower.
Triple chop was actually faster.
Then I did it with 100b severgashfinal just to screw around.
and 100b severgashfinal was faster than any of the other builds I used.
I was stumped but it proves.. at least vs dummies, 100b beats both triple chop and dragonslash
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This is because you're going after the row of dummies, right? Triple Chop has limited efficiency there. Try going to the AoE set of dummies and timing how long it takes for each build to take out the center 3 targets. Triple Chop will bring them down to at least 60% health within the first 2 seconds of battle, all adrenal skills charged. (I use Splinter Weapon also)
There aren't any other warrior builds that can achieve that. With good positioning, you can get 2 of the targets at once with HB, but Triple Chop is still faster.
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Mar 08, 2007, 03:52 AM // 03:52
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#59
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Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
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The problem I have with cyclone/triple chop is that it will cause aoe scatter. I have been having fun using earthshaker/crude swing combo when soloing. It kills faster than HB but does not cause aoe scatter like cyclone/triple chop.
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Mar 08, 2007, 04:11 PM // 16:11
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#60
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Quote:
Originally Posted by Demonspitfir
For 100 Blades it all depends on the ammount of enemies around you at a time. Such as if you were to pop into a PvP/PvE mob and you are able to add a + Dmg to your weapon then Pop 100 Blades (5 Energy) on then jump down in with 'Ride the Lighting' and pop on Inferno or some good Nuking. You would or Could do some serious damage.
Just Remember Kiddies the adults at A-Net know how to make games, 100 Blades is an Experience Skill that means you must know how to use it to kick ass with it.
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You don't get 'mobs' in PvP( though some inexperienced parties tend to grouphug), and both Inferno and Ride the Lightning are rubbish and made doubly rubbish when used on the same bar.
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